A nice simple way to validate your product…may be, may be not. If your “friends” or happy early adopters do rant & rave about your product that should set you up nicely but i’ve had successful products that didn’t follow this pattern – phil
This, in two words, is the secret of the new marketing.
Find ten people. Ten people who trust you/respect you/need you/listen to you…
Those ten people need what you have to sell, or want it. And if they love it, you win. If they love it, they’ll each find you ten more people (or a hundred or a thousand or, perhaps, just three). Repeat.
If they don’t love it, you need a new product. Start over.
Your idea spreads. Your business grows. Not as fast as you want, but faster than you could ever imagine.
This approach changes the posture and timing of everything you do.
Today I was checking out Instagram online – i’ve already looked at the ipad / iphone app and they have a polished designed – but the website UI design is basic, very basic. Given that i’m in the throws of product design for FlashIssue it really caught my eye. How can a product that has received such a list of glowing accolades looks like it leaped out of 1999:
From the color – or lack of it – to the DIY icons, to the default blue for links, it shouts “I’m in Alpha, dont be too hard on me”. But it isn’t in Alpha is it? Here we have a product that has virtually gone mainstream, albeit via ios (iphone/ipad) and I love it. It was clean, easy to navigate and got me up and running in under 30 seconds. So, here’s 3 good reasons why i can see this works. Now i’m viewing this mainly with my “get a product out fast and iterate” glasses because that’s the mode i’m personally in but i think it goes beyond that. This approach should have general broad appeal and here’s 3 good reasons:
It saves money: Cut out all the design cost and back and forward. Design it so basic i could do it. Get the product out fast and cheap.
Focuses on usability: A product will primarily succeed because it works well and not because of what it looks like. Strip back everything so the user clearly and cleanly can do what they need to do. It’s all too common to hear the comment, “our product is bombing because it looks bad”. No it’s bombing because the core functionality sucks.
Increase speed to market: Take away all that time spent on design fluff and you’ll slash the time it’s takes to get your product out the door.
Co-incidentally, even before i had dropped by the Instagram website today, last night i furiously designing screens for FlashIssue and this is what i came up with. Maybe, this should be the final polished article; it needs no more design (usability may be another thing!). I used Balsamiq to create my screens:
I know that all of this is very un-Apple and scoffs at the shiny-pretty-school-of-thought but maybe it’s time to stop putting on the make-up and kick our products out the door in their raw state.
To set the scene: I’m in the throws of evaluating a new business concept around publishing video ebooks. My goal was to find a way to run a quick (down and dirty) focus group to work out customer needs – with zero budget.
My business idea is to is to provide quick visual explanations to common business questions in the form of a mobile video ebook (think a “talking picture book”. Go See igoIQ to get a better idea). Given this, i want to get in front of as many entrepreneurs building a business as i can to see what they are thinking and where they are getting stuck with their business – aka the Customer Discovery process (see “4 Step guide to testing a new product before you even think about creating it”).
Here’s one way i’m using to get feedback from a big group of people in one go – it’s not strictly a focus group but it is close: I attend business presentations on one of my target subjects (e.g. How to Raise Money From Angel Investors) and record what questions the audience is asking. The audience attending the presentation is basically the same target customer i want to get to, so being a “voyeur” in these sessions is very useful.
I attended a seminar on Raising Money today. Here’s what the 38 entrepreneurs asked the panel:
Explain why debt is cheaper than equity
Please go over the formula for determining a company’s valuation
How do i determine what earnings multiple to use in my valuation?
Can legal fees for setting up my corporate entity be funded from the money i raise?
How involved do Angels get when investing (on the board, in day-to-day etc.)?
How likely is it for Angels to call-in convertible debt?
How important is it for founders to be strong technically?
Have you invested in a company with a string management team that has no board in place?
How important is it for me to build IP in my company?
What should a pre revenue company be valued at?
What level of detail should i present when talking about my financial model when pitching investors?
All of these questions are gold dust to me when looking at what entrepreneurs want help with regard to content in my books. My benefits:
I got a large sample of potential customers in one go i.e. FAST
It cost me zero $$$. The seminar didn’t have an entry fee i.e. FREE
It cost me zero time to set up and run (my investment was sitting in the audience for an hour) i.e. SAVED TIME & HASSLE
It’s easy to replicate i.e. FAST
From the list of questions i recorded, the first 3 questions (in italics) could be exact chapter titles for me and the rest can be crafted into something useful. My goal is to repeat this process with other seminars focused on different topic areas. It should be noted that this is not the only way of researching and gauging what questions entrepreneurs are asking but it’s one of them (other examples would be – Google keyword analysis to see what people are searching on, one-on-one interviews, researching the Q&A websites to see what questions are being asked).
Here’s a checklist to run a down and dirty focus group for free:
Clearly state your research hypothesis (e.g. i want to know what questions entrepreneurs need help with)
State the audience you want to target (e.g. early stage entrepreneurs who want to raise money)
List the topics areas that are relevant to #2 (e.g. Fund raising, seed investment, angel investment etc.)
Find local – or online – events (seminar, webinars, presentations, workshops) that meet the above criteria (free or not, it’s up to you)
Registar and attend the event and record the questions asked.
A few weeks ago I boldly stated that I was going to test a number of business ideas quickly with a budget of $2,500 (see post). So, how has testing a new product gone? The premise was to avoid spending a big wedge of cash (and time) on building / launching something that nobody really wants – or more importantly, nobody wants to pay for. Side note – having something that people want but don’t want to pay for is more dangerous than having something that they don’t want at all; the former you should call a ‘hobby’. When ‘I want’ meets ‘I’ll pay’ you have permission to call it a business.
First thing to report back is that this stuff is harder than I thought. It’s become a frustrating sinkhole of time working out whether the idea is a good or not. On the positive side I’ve only spent $169 in cash and I have avoided any emotional attachment to an idea, which has been a killer in the past. To get things back on track my first task is to get in front of customers and discover want they want.
In this post I want to focus on testing a new product by qualifying my hypothesis (I’ve set up a list of hypothesis it doesn’t matter what mine are you should have your own). The goal behind this part of discovering what my customers want to validate my assumptions.
I’m currently testing a new product around mobile publishing. Some of my key assumptions are:
Entrepreneurs struggle to find good ways to have basic business concepts explained to them quickly and simply e.g. how does raising money for a business work?, what is a balance sheet?, why are early adopters important?
A good way to explain these would be using short-form video and voice i.e. replicate how a buddy would explain something to me drawing on a back of a napkin while I’m having a beer at the bar.
A good time to learn about these things is when I’m on the go and have a spare 5 or 10 minutes. i.e. people would want these packages up as mini video pocket guides they could watch on their phone or tablet.
Step 1: Friendly 1st Contacts
Your goal to TALK to customers face-to-face
List 50 prospective customers that loosely fit your profile
It doesn’t matter where in the food chain they live or whether they are the big buyer, this is just a starting point
You probably know or someone you know knows them
Direct customers and indirect influencers are both good
Make 50 calls and you’ll get 10 people to meet with. Don’t hide behind email, pick up the phone as old fashioned as it might be.
THIS IS NOT SALES you are in research mode. People are very open to helping.
Let me say it again, do not get drawn into selling your product, no matter how tempting. Your ego may get fluffed that you have a killer idea but you’ll miss gems of information.
Step 2: Problem Presentation
Get something ready to show people when you visit them
Draw up a sheet like the one below and use it in your visits
Goal is NOT to convince them of your idea, it’s to illicit information
Avoid any product features.
Focus on understanding problems
Get in “detective” mode (do not sell your product)
Step 3: Customer Understanding
Have the customer state their problems in their words
YOU CAN NOW TELL THEM SOMETHING OF YOUR PRODUCT IDEA (STILL AVOID FEATURES)
Understand how the customer day flows by answering the following 10 questions:
If they are in a company how do they interface with other departments
What other products to they use?
Is their problem limited to them or do others share it?
Can the problem be quantified (dollars, time, costs etc.)?
Will they use the product themselves?
Does it depend on other workers / friends using the product before they would?
What percentage of their time could they save by using your product?
How mission critical is this problem
Would the product solve the problem they mention
What barriers would there be to adopting a product like this?
Step 4: Market Knowledge
Go broader with your discovery
Interview / research
Analysts
Competitors
Key influencers
Press / bloggers
Friendly customers (again, this time about broad market)
Do it face-to-face, online / reading and at trade shows
Once this is complete you can now go back to your broader team and overlay the findings onto your product hypothesis. Remember your goal is to come up with the broadest and least features in a product that will allow you to test your hypothesis. NOW YOU HAVE PERMISSION TO TAKE A PRODUCT PROTOTYPE OR DEMO TO YOUR CUSTOMERS (BUT STILL STAY OUT OF SALES MODE).
The big challenge with this when you’re all fired up and excited about your idea is to try and sell it or convince people of it’s merits. This is not the time. If you do this you’ve already rang the death knell for your product. Avoid it like the plague. I try and put myself in the mindset of trying to find reasons why people WOULD hate my product. It’s like when I used to do cold calling in my first sales job; the only way I could deal with the rejection was to set myself a goal of being rejected 20 times a day. I would celebrate when somebody said no to an appointment and act indifferently to myself when they said yes. I knew however that by celebrating 20 rejections I would guarantee 5 appointments. I’m not trying to get all Tony Robbins on you but the it shaped my mindset and the same thing applies as a tactic to avoid destructive emotional attachment to ideas. What you want is unimportant: what a customer wants is important.
Here’s a slightly messy mimdmap I drew when summarizes the concepts around all this (click to enlarge):
And finally…Credit Crisis Explained in South Park
Authors note: I give much credit to these ideas to Steve Blank and his book, The Four Steps to the Epiphany. Here’s a related post and link to his book.
It’s time to get going on looking at some new business ideas. Here’s the process i’m following:
Generate Business Model(s) – Create different business model variations around my concept. There are 9 building blocks to my business (see list below) but I’m going to primarily test around the value proposition (VP) block.
Experiment – I’m setting up real life quick and easy (and cheap) tests to validate the hypothesis behind my biz models. i.e. i’m testing customer responsiveness – aka “customer need”. Online and offline.
Evaluate and iterate – as i gather feedback over the next few weeks i’ll add multiple new tests and tweak the hypotheses i’m running the tests against. Once this is done i’ll make a decision on how to move forward.
I’ve given myself a budget of $2,500 to test this model and it’s needs to be completed by end of May.
Here’s a list of the component parts in the business model process i’m using – there are nine. I created a short YouTube video for each (i’need to upload the videos but i have included one as an example). I’ve done this to help myself get understanding of the process because i’m trying it out for the first time. BTW – the concept of business modeling i’m using is from a book called “Business Model Generation” by Alex Osterwalder.
Here’s the 9 building blocks (you can see my rendition of this canvas at the top of the page):
9 Building Blocks to a Business Model
Here’s one segment (Customer Segment) explained in a video i created.
The business experiment concept i’m following is a mish-mash of ideas developed by Eric Ries (Lean Start-Up) and Steve Blank (4 Steps to the Epiphany).
I’ll post a video later about Business Experiments.
I’m looking for some feedback on my business model as i move forward, so please get involved. If you sign up for my newsletter, you’ll be added to the test group (see top right of this page to sign up).
This one caught my eye for it’s creativity. Simple question: How do you reduce *male toilet spillage* by 80%? Simple answer: Add a picture of a fly to the toilet bowl.
Forgetting the somewhat unsavory subject matter, this is actually an amazing exercise in product design and knowing your customer. How the product designer for urinals came up with an idea of a fly, I have no idea know but it’s an elegant solution for one of the globes most pressing problems (trust me, spend a summer cleaning toilets at summer camp and you’ll know what i mean). I’m sure his inspiration came from being a user of his own product and involved pieces of chewing gum (a big must for a product manager ).
Next up: how do you enhance this design concept and make it still more efficient. Leave your reply below (a good revenue model is needed). This may get you started
Set up a projector above the urinal and project images onto the bowl instead of etching them in the surface. The projected images would be controlled remotely through the web with people voting up or down the best images to displace. Benefits: spillage is further reduced / user-time at the urinal becomes more *sticky* because users want to hang around for new images
Create an iphone app that lets users change the image in the bowl next to them while they are doing their bit. Benefits: adds a game like quality to the experience / user retention and repeat usage climbs because users want to come back again and again (Limiting variable: maximum visits must be equal to or less than the call of nature / iphone management issues may conflict with goals of increasing aim)
Next stop, a version for Smudgy…
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